Optimize your app's revenue with Firebase
summary
Uses AdMob + Google Analytics + Firebase Remote Config and A/B Testing to run real experiments that swap ad unit IDs at runtime, target 10% of users, and evaluate estimated AdMob revenue plus retention and purchase revenue. Concrete variants shown: 1 impression per 20 minutes versus 1 impression every 5 minutes, and reward sizes 1,000 vs 3,000 gems. Tests run without app redeploys, take weeks for significance, and Remote Config delivers per-user ad unit IDs while A/B Testing attributes results.
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chapters (14)
- 0:00Introduction
- 2:41Figuring out our ad experiment strategy
- 3:18The solution framework to solve our ad questions
- 7:04Solving our first question - “What’s the impact of showing more ads to our users?”
- 7:23Creating ad variants in AdMob
- 10:00Creating an AdMob ad in code
- 11:10Parameterizing our AdMob ad unit ID with Remote Config
- 12:04Configuring our ad experiment and ad variants in A/B Testing
- 13:37Wiring up our app code with Remote Config
- 16:06Start running our tests
- 16:20Viewing test results
- 16:57Solving our second question - “What’s the optimal award amount for our rewarded ads?”
- 17:14Reusing our framework to run our second experiment
- 20:02What else can we solve with this framework?
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