~/talk

Testing, Voluntary Social Distancing, and the Spread of an Infection

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A game-theory model links individual social activity xi∈[0,1] to a random contact network (edge prob ∝ xi xj) and a discrete-time independent-cascade infection process; tests are allocated by probabilities αL, αH across two agent types. Main claims: greater testing is non‑monotone for infections because testing raises voluntary activity and creates mixed‑strategy equilibria where infections rise for the lower‑value type; the welfare‑maximizing testing plan can leave capacity unused, but imposing caps on activity (mandatory distancing) restores full use and improves outcomes.

AI-written summary · about

  1. 0:00Introduction
  2. 5:45The Plan
  3. 9:20Results Insights
  4. 12:47Literature
  5. 14:02Model
  6. 16:45Contact Network
  7. 21:31Stochastic Process
  8. 26:57Utility of Agents
  9. 34:15Properties of Infection Probability
  10. 36:36Solution Concepts
  11. 45:05Characterization
  12. 55:18Testing Capacity
  13. 58:15Optimal Testing
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