Metrics and Modeling – Helping Teams See How to Improve
summary
Argues that simple, balanced dashboards beat vanity metrics and gives concrete examples: a public naughty list of developers with 10+ bugs leads to gaming and more production defects; showing throughput across four quadrants causes delivery to fall from about 22 pieces/week down to single digits when quality is overemphasized; converting bug counts into days to zero makes debt personal and improves tradeoffs. Uses Tableau and text clustering of bug descriptions and supplies canned coaching actions tied to trends.
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chapters (9)
- 0:00Introduction
- 0:28Types of Analytics
- 2:51Vanity Metrics
- 6:24Measuring Individuals
- 10:50Balance
- 14:16Impact
- 17:55Box Reviews
- 19:42Data Visualization
- 21:05Top takeaways
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