Making sense of all the new VR video formats
summary
Explains how immersive vs spatial video encode, the actual codecs and metadata needed, and where current specs diverge: MV-HEVC magic enables intra‑view prediction and yields 30–50% bitrate savings vs dual H.265 streams, APMP introduces per‑camera distortion boxes and a Apple projection media profile with VR180/WFOV options, and AAV ships fisheye stereo frames plus proprietary embedded camera‑distortion blobs and HDR‑only workflows — practical tradeoffs, tool support, and where pipelines currently break.
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chapters (10)
- 0:00VR video formats intro
- 2:52Google vs Apple VR standards
- 3:54MV-HEVC layered compression
- 5:18Apple’s VR categories
- 6:43VR 180 projection
- 8:09AAV format for VR
- 9:17AAV distortion metadata
- 10:43Immersive audio standards
- 11:48VR format market support
- 13:15Future of immersive video








