Programmers Don't Have to Be Bad Interface Designers
summary
The talk argues that programmers can apply their engineering skills to UX/UI work by reusing familiar patterns: treating interfaces like code, using abstractions, services, and tests, and applying programming models to design decisions. It walks through concepts to make updating UX/UI less daunting and demonstrates refactoring a neglected interface.
AI-written summary · about
chapters (8)
- 0:00Introduction
- 3:31What is UX?
- 5:18UX key disciplines
- 11:38Programmers in UX
- 13:04Programming principles for UX
- 27:16Refactoring an interface
- 36:03UX beginner tips
- 40:57Recommendations and closing
related talks
56mProgrammers Don't Have to Suck at UX and UI
34mUnderstanding UX (and UI) – a practitioner's perspective
36mUX designers /developers collaboration anti patterns
49mDX, UX, UI: Things You Didn’t Notice & How To Fix Them
42mUX for developers... Say what?!
54mAgile UX - How to Combine Agility with Usability
23mFantastic UI and where it lives - creating and implementing UI without the pain
36m"UX for Developers, Seriously!"
