Generating Art In Many Worlds
summary
Generative pipeline explores the four‑parameter diong ifs (a,b,c,d in [-π,π]) whose state space contains tiny collapsed boring attractors and very intricate structures that only appear after millions of samples. Many Worlds is a Quil library that precomputes and streams multiple candidate parameter curves over HTTP, shows them in a timeline console, and lets the performer pick the most compelling path so the projector machine stays at 30 fps while preview machines render millions of points. Source: GitHub APperiodic.
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chapters (9)
- 0:00Introduction to generative art
- 1:24Iterated function systems
- 2:13Exploring the diong IFS
- 8:24Understanding parameter space
- 8:41Animating in parameter space
- 11:13Challenges in IFS generation
- 11:29The many worlds library
- 13:54Using the control console
- 14:48Conclusion and resources
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