Exclusive Design
summary
Claims that designing exclusively for one person surfaces concrete features, not platitudes: workshops with 40+ designers produce PDFs, prototypes and a spacelord construction kit, voice-driven glasses concept (dog as narrator), and low‑cost 3D‑printed arms that actually work for kids. Tools include blindness simulators, Cambridge simulation gloves, noise‑blocking headphones and an arm‑restriction device; outcome: a manifesto and a promoted practice—minimum accessible product—showing tailor‑made experiments yield usable, surprising solutions and reusable methods.
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chapters (9)
- 0:00Start
- 3:15What Is a Delightful User Experience for Somebody Who Is Blind
- 5:41Why I Like the Web
- 12:47Inclusive Design Principles
- 17:00Design Meets Disability
- 17:18Design against Disability
- 22:19Stepstool
- 28:05The Blindness Simulators
- 30:12Microsoft Glasses
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