~/talk

Dynamic storytelling and NPC interactions using generative AI & Azure Cosmos DB in game development

Talkat Azure Cosmos DB Conf 2024 · on Tuesday, 2024-04-16· [game-development, machine-learning]
links:none on file
slides:none on file

Shows a working prototype that stores Azure Cosmos DB V4 documents with OpenAI embeddings and vector indexes (HNSW/IVF/DIS) to power RAG-style NPC dialogue. Demo pushes name/message/dialogue vectors, queries with a relationship filter so the same prompt returns hostile/friendly/neutral NPC responses per player profile. Also cites a KPMG implementation where search accuracy rose from ~50% to 91%. Implementation details include vector dimension handling, using Cosmos as the vector store, and a live demo that successfully changes NPC replies based on stored relationships.

AI-written summary · about

  1. 0:00Introduction
  2. 1:25Azure Cosmos DB
  3. 4:08Azure Cosmos TB
  4. 6:58NPC Interaction
  5. 9:10Create Story
  6. 17:52Summary
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