A fun and absurd introduction to Vector Databases
summary
A practical demo builds an offline pipeline with vv8 as vector store, a Spring Boot Kotlin backend and Unity 3D front end, using CLIP, ResNet50 and BERT-style embeddings (384 dims typical) and OpenAI/Whisper for audio. Indexing uses HNSW and retrieval uses cosine distance; nearest-neighbor scores shown (example distances 0.3, 0.228, 0.4). Demos include weapon, D&D spell and icon matching that work well, an image Pokémon search that needs more angles, and a lyrics match that fails on noisy transcriptions.
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chapters (13)
- 0:00Introduction
- 1:55What is a Vector
- 5:46What is a Database
- 7:02What are they used for
- 9:27Vector Space
- 10:24Data Visualization
- 12:02Vector Databases
- 14:31The Stack
- 18:21Indexing
- 21:31Weapon Search
- 34:11Icon Search
- 39:20Lyrics Search
- 42:49Outro
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