~/talk

Incredible Witness: Findings From the Public Laboratory

Talkat AlterConf NYC 2016 · on Saturday, 2016-12-10· [open-source, data-visualization]
slides:none on file

Incredible Witness runs live public experiments: a mediated navigation exercise with a deck of 30 instruction cards that deliberately induces disorientation, a card game mapping letters colors numbers to taste and sound that reveals commonalities and gaps, and a 30‑minute group prototyping session (groups of four or five) that yields multiple playable designs. Evaluation uses entrance interviews and postgame surveys; visitors report the games feel unnerving and fun and several prototypes are adopted for exhibition alongside a JavaScript piece called Graphene Color Machine.

AI-written summary · about

  1. 0:00Start
  2. 1:17Incredible Witness
  3. 2:34The Direction Game
  4. 5:47Unlikely Traits
  5. 9:28Crossing Language Barriers
  6. 11:22Game Prototyping Exercise
  7. 12:20Game Prototyping
  8. 13:02The Game Design Process
  9. 13:37Perceptiveness Pictionary
  10. 14:34Face Charades
  11. 17:10Color Machine
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