~/talk

Why Diversity in Video Games Matters

Talkat AlterConf Atlanta 2015 · on Saturday, 2015-02-28· [diversity-and-inclusion]
slides:none on file

Argument: lack of representative protagonists reduces engagement for many players and is a business failure as well as a moral one. Evidence: Jason Brody in Far Cry 3 makes the game unplayable for some players, industry counts showing 74% of leading characters are white in 2008 with 4% black, and the observation that many Black characters counted are just athletes in sports titles. Remedies named: fund and buy diverse indie games, tell studios why representation matters, and measure unexpected audience growth.

AI-written summary · about

  1. 0:00Introduction
  2. 2:56Race in game protagonists
  3. 6:32Representation stats
  4. 8:17Diversity shrinking
  5. 10:24Financial case for diversity
  6. 11:49Progress and fear of mistakes
  7. 13:17Driving industry change
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