Tony Parisi
where else to find them
no profile links on file
what they talk about
all 4 in the filters
where they keep going back
no series more than once — all 4 in the filters
on a stage with
- Alban Denoyelonce
- Amber Royonce
- Anarghya Vardhanaonce
all 7 in the filters
who talks about the same things
- Dioselin Gonzalez5 talks
- Timoni West11 talks
- Carl Callewaert14 talks
- Will Goldstone12 talks
- Dan Miller18 talks
- Sarah Stumbo4 talks
| title | conference | date |
|---|---|---|
| What’s Next For AR? | AWE USA 2018 | 2018-05-30 |
Claim: AR already goes mainstream because 2017 mobile hits plus ARKit/ARCore on ~1B phones create scale. Unity analytics shows hundreds of phone AR titles… | ||
| How XR Storytelling will Collide with Other Emergent Tech | AWE USA 2018 | 2018-05-30 |
Panel argues XR storytelling has no single rulebook but converges specific tech: Unity/game engines, volumetric capture, hand and retina tracking, 5G and edge… | ||
| XR for Creative, Brand, and Design | SIGGRAPH 2017 | 2017-07-30 |
Advocates that XR is the most powerful storytelling medium and shows concrete Unity work: Unity 2017.1 adds Timeline sequencing and a native HD video player; a… | ||
| WebVR Panel | Vision VR/AR Summit 2017 | 2017-05-01 |
Panel argues web VR delivers no application download shareable VR via links, using browsers (Oculus Browser + WebGL) and frameworks like React VR to lower the… | ||
| Tony Parisi (Skybox) interviewed at Fluent 2014 | Fluent 2014 | 2014-03-11 |
WebGL becomes a browser-standard way to do real-time 3D using GPU acceleration and the same APIs as OpenGL ES, enabling 60 fps game level demos from Unreal… | ||
| nothing matches | ||