Daniel Gallo
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 3 in the filters
on a stage with
- Matt Ellis2×
- Alex Drumonce
- Alexander Bondarevonce
all 12 in the filters
who talks about the same things
- Gabriel Batista2 talks
- Ilya Bogin5 talks
- Henry Kiem2 talks
- Andrei Danilov5 talks
- Kyle Penfound5 talks
- Angel Rivera22 talks
| title | conference | date |
|---|---|---|
| JetBrains GameDev Days 2024 | JetBrains GameDev Days 2024 | 2024-10-09 |
Quick, specific takeaways to pick a session tonight: JetBrains Rider demo shows Unreal editing, distributed BuildGraph in TeamCity with self‑hosted agents and… | ||
| Turbocharge Your Unreal Engine Game Development With JetBrains Rider and TeamCity | JetBrains GameDev Days 2024 | 2024-10-09 |
Rider demonstrates live Unreal code indexing (including blueprints), instant UnrealHeaderTool inspections as-you-type, safe renames that auto-add core… | ||
| Game DevOps: Elevating Your Unity and Unreal Build Pipelines With TeamCity | JetBrains GameDev Day 2023 | 2023-10-13 |
Live demo shows TeamCity Cloud wiring Unity and Unreal pipelines that run edit‑mode tests in parallel, build Android/iOS/WebGL, and deploy WebGL to S3 and iOS… | ||
| CI/CD for Unity Games Using TeamCity | TeamCity – 15 Years of CI | 2021-11-16 |
Shows how to wire TeamCity, Unity and Perforce to produce two automated outputs: a macOS .app zipped artifact and a WebGL zip, using three build configurations… | ||
| nothing matches | ||