Arran Langmead
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 2 in the filters
on a stage with
never shared a talk
who talks about the same things
- Nick Penwarden3 talks
- Andy Touch22 talks
- Patrick Wambold3 talks
- Dan Reynolds4 talks
- Jeremiah Grant5 talks
- Florian Dirmhirn4 talks
| title | conference | date |
|---|---|---|
| Diving Into Niagara: Intelligent Particle Effects | Unreal Fest Online 2020 | 2020-07-14 |
Niagara 4.25 walkthrough shows six concrete VFX builds: a burst-spawned deck of cards that uses skeletal mesh bone positions (execution index equals bone) to… | ||
| Overcoming Early Challenges in Unreal | Unreal Fest Europe 2019 | 2019-04-10 |
Common first-six-month pitfalls and exact fixes: keep around 2,000–3,000 after culling actors in a scene as a rough target, use HLOD, Actor Merging, Skeletal… | ||
| Introduction to Niagara | Unreal Fest Europe 2019 | 2019-04-10 |
Niagara is Unreal Engine’s next‑gen VFX toolset for particles and general VFX, presented as a node/module system that mirrors Cascade but makes Emitters… | ||
| Advanced Niagara | Unreal Fest Europe 2019 | 2019-04-10 |
Deep dive into Niagara techniques: a fur system that samples Skeletal Mesh textures and requires bake fur normals into vertices to update correctly, a scarf… | ||
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