Video Games with Vue, Lessons Learned
summary
A developer describes using JavaScript and the Vue framework to build games (Live and EuroBattle), recounting mistakes and lessons learned. Topics include time management in JavaScript, managing game state with Vuex, handling user input, and when to switch to a specialized game framework like Phaser.
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chapters (7)
- 0:00Start
- 5:14Components
- 6:33State management
- 11:15Time control
- 20:45Time control
- 22:57Radio Liberty
- 26:02Lessons learned








