~/talk

Making friends with my phone

name:Brie Code
links:none on file
slides:none on file

Argues that interaction design can privilege tend-and-befriend and social baseline theory instead of stress‑and‑reward, combining psychological frameworks with game design and game AI to build a companion model. Describes building the prototype Hashtag Self-Care with artist Eve Thomas, a three–five minute mini‑game collection that deepens connection rather than escalating challenge. It hits 500,000 downloads in six weeks and over a million without advertising, earns Apple Best of 2018 praise, and generates overwhelmingly positive user reports.

AI-written summary · about

  1. 0:00Introduction
  2. 2:18Who I am and what True Love does
  3. 4:04Stress cycles in tech
  4. 6:36Tend and befriend response
  5. 9:04Why it feels familiar
  6. 10:10Phones ignore care
  7. 10:54App for care
  8. 13:00Reactions to theory
  9. 14:27Self-care success
  10. 16:35Implications of designing for tend and befriend
  11. 17:19Bias in stress research
  12. 18:20Design injustices
  13. 20:44Love over fear
  14. 21:49How I cured my anxiety by changing my mindset
  15. 22:31Redesign opportunities
  16. 22:53Self-care impact
  17. 23:39Call to action
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