Easy 3D Graphics with Vue
summary
Vue-BabylonJS glues Vue templates to the Babylon.js/WebGL engine so a default scene appears in five lines of code, produces a box, and then becomes configurable by adding a camera, light, materials and physics components (Cannon.js is auto-loaded). Keyframes and GPU shaders run via vertex/fragment blocks, observables hook with a $ suffix, and a complete handler waits until every scene component reports ready. Model loading for OBJ/GLTF/STL is coming soon and examples demo successfully.
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chapters (6)
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