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Computing Probabilistic Bisimilarity Distances via Policy Iteration

Talkat Uncertainty in Computation 2016 · 2016-10-04..10-07· [machine-learning]
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Defines probabilistic bisimilarity distance as the least fixed‑point Kantorovich/earth‑mover metric via coupling vertices, shows it reduces to a finite optimization and maps each state‑pair to a simple stochastic game so distance equals the game value. Gives three concrete algorithms: first‑order real formulas (intractable), a polynomial LP/min‑cost‑flow approach (theoretically polytime but slow in practice), and simple policy iteration which is exponential worst‑case yet runs in seconds on examples; uses DNE to verify loop invariants in a constructive implementation.

AI-written summary · about

  1. 0:00Intro
  2. 0:28Behavioural Equivalences
  3. 1:02Model of probabilistic system
  4. 1:30Transitions
  5. 1:58Probabilistic bisimulation
  6. 3:41Coupling
  7. 5:34Alternative characterization of lifting
  8. 9:40Behavioural pseudometric
  9. 15:32Quantitative generalization of probabilistic bisimilarity
  10. 16:38Kantorovich metric
  11. 17:52Algorithm to compute the bisimilarity distances
  12. 19:56Simple stochastic game (SSG)
  13. 21:47Values of a SSG
  14. 23:41Correctness of simple policy iteration
  15. 24:33BLM algorithm is exponential
  16. 28:11Conclusion
  17. 29:27Related and future work
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