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ScalaQuest: The Scala Adventure

Talkat Scala Days New York 2018 · 2018-06-19..06-21· [scala]
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slides:none on file

Interactive web game teaches Scala by combining a Phaser front end with a Play backend, using client-side regex for tiny micro-challenges and server-side compilation with unit tests for larger problems. Persistence uses Akka Persistence + DynamoDB and an event‑sourced per‑user actor model to store meaningful events only. Kickstarter funds the project, three playable levels exist and level four is in progress, a handcrafted ~3,000‑line JSON level spec is replaced by a few hundred lines of Scala, and an AWS Lambda compiler handles isolated, scalable JVM compilation.

AI-written summary · about

  1. 0:00Introduction
  2. 0:47Why Care
  3. 3:40Flow
  4. 5:10Story
  5. 9:02Technical Challenges
  6. 11:16Level Creation
  7. 13:35Event Sourcing
  8. 20:21Compile
  9. 25:48Questions
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