Director's Commentary: Veloren
summary
Veloren is a multiplayer voxel RPG written in Rust that actually runs a live server with 54 players online (peak ~180 on a 48‑core host). The world is finite and precomputed: mountains undergo an erosion simulation that yields erosion-simulated rivers and lakes, then streamed with level‑of‑detail terrain. Flight uses physics tuned for buoyancy and density. Rendering and tooling use wgpu + naga, an ECS (specs), and a broad community of 200+ contributors driving economy, simulation, and assets.
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chapters (6)
- 0:00Start
- 2:04Cube World
- 3:55The World Generation System
- 5:26Lakes and Oceans
- 11:53How the Game Was Created
- 13:29Decision-Making Process
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