Increasing Throughput in Urban Roads by Connected Vehicles
summary
Claims that using connected vehicles and adaptive cruise control to form platoons raises intersection saturation from ~1,200 vph per lane to as much as 4,800 vph in experiments, or ~3,000 vph with 1.2s headways, by keeping vehicles moving as tight trains through greens. Models and simulations show capacity scales linearly with saturation flow, so doubled service lets double throughput (or half cycle times to cut delays); prototypes in the Netherlands and Richmond demonstrate sub‑second following and feasible platoon control.
AI-written summary · about
chapters (17)
- 0:00Introduction
- 0:41Intersections
- 2:20Intersection Capacity
- 3:45Standard Intersection
- 5:22Empirical Data
- 8:27Experiments
- 9:23Practical Questions
- 9:57Platoon Example
- 10:42What can you use it for
- 12:31Theory
- 13:50Mall Dynamics
- 16:21Average Delay
- 17:28Results
- 19:03Simulation
- 21:27platoons at intersections
- 29:35congestion
- 29:50greenhouse gases
related talks
43mV2X. V2H? H2V? WTF?
22mCars and beyond: Strides in personal mobility
32mGamification of Transport and Infrastructure Engineering
39mSoftware development challenges in automotive projects
15mAccelerating SDV with Synopsys Virtual Prototyping and Silicon Lifecycle Management
38mNation-State at Fault: The Future of Automotive Accidents?
26mSelf Driving cars with Opencv
46mSDV-Oriented Use Cases Leveraging Next-Generation Vehicle Diagnostics(SOVD) and Vir...
