~/talk

The global launch Of Diggy’s Adventure

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Pixel Federation relaunches an older Facebook game as a mobile title, runs a global UA sweep with Facebook and Amazon and an in‑house BI to measure KPI changes, and spends one million EUR a month during peak launch, reaching over five million EUR in less than three months and 10 million installs. CPI lands around $0.50 on iOS and $0.25 on Android, onboarding and loading time get fixed (from ~1 minute), a 60‑day ROI is hit, and retention sits at day‑1 retention 28% day‑7 13%.

AI-written summary · about

  1. 0:00Diggy’s Adventure launch
  2. 0:46Pixel Federation and the game
  3. 2:11Soft launch purpose and stages
  4. 3:41Soft launch countries and KPIs
  5. 5:32Soft launch improvements and testing
  6. 7:37ASO and organic conversion
  7. 8:22Analytics for game improvement
  8. 9:29Global launch strategy and budget
  9. 10:56Scaling ad spend and achievements
  10. 12:42Lessons learned and performance
  11. 13:46Key takeaways
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