The hidden potential of learning in games
summary
Claim: great game design, not gamification, closes the attention gap and teaches deeply. Proof: a particle physics game with CERN is playtested in dozens of schools and a tablet+solar kit gets installed in two partner schools in Cambodia and Uganda. Kids with no prior devices start playing and grasp concepts in 90 seconds, later naming proton counts on demand. Market potential is huge — an estimated five trillion dollar market — and the build (preloaded games on rugged tablets with solar power) demonstrably works.
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