~/talk

Integrating Hardware-accelerated Video Decoding with the Display Stack

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Bootlin funds and lands upstream support for the Allwinner VPU, implementing a new cedrus VPU driver plus the V4L2 Request API, VA-API backend and test utility; decoded frames are exported via DMA-BUF with modifiers in a custom tiled layout and imported into the DRM stack using DRM planes to get zero-copy color conversion and scaling. X clients fail: Xv forces copies and sync issues, GL blobs refuse YUV imports, while Kodi + GBM works end-to-end and real-time on 720p.

AI-written summary · about

  1. 0:00Introduction
  2. 1:48Project goals and rant
  3. 3:49Video decoding basics
  4. 8:44Linux hardware decoding
  5. 11:44Integrating video and display
  6. 13:39Allwinner platform specifics
  7. 16:46Implementing the pipeline
  8. 19:46Challenges with X11
  9. 22:49Software-based workarounds
  10. 25:30GPU integration failures
  11. 27:36Wayland considerations
  12. 29:35Success with Kodi
  13. 31:06Conclusion and Q&A
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