We Are Systems
summary
Pando — a single organism spanning thousands of trees and dated at about 80,000 years old, exemplifies a system whose shared root interconnections let it survive wildfire and drought; by contrast the jury system: 12 elements with no interconnections causes biased outcomes and poor results. Systems consist of elements, interconnections and purpose; elements change easiest, interconnections alter behavior dramatically, and purpose shifts everything. Design systems require observation of real behavior, regular pruning of obsolete elements, and updating purpose when scope changes (for example web to mobile).
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chapters (13)
- 0:00Introduction to systems
- 1:53Definition of a system
- 3:18Examples of resilient systems
- 5:29Pando as a resilient system
- 7:14Purpose of systems
- 9:23Elements in systems
- 11:30Behavior reveals purpose
- 12:57Nested systems and purpose
- 14:21Changing systems
- 16:49Focus on behaviors not elements
- 18:16Feedback delays in systems
- 20:01Complexity vs simplicity
- 21:28Observation and evolution








