VR Hero – Ready Observable One
summary
Browser VR built with Angular + A‑Frame and served as a real‑time multiplayer demo using Firebase real‑time presence: each client gets a random color and X/Z, positions and rotations stream via observables, jumps merge accelerometer and spacebar events, and invader models animate. A Myo muscle sensor triggers colored “fireball” blasts. Demo hits rough edges — repeated GPU/DOM strain and occasional browser crashes — yet with about 40 concurrent users most features render and interactions propagate.
AI-written summary · about
chapters (9)
- 0:00Start
- 1:09Meet The Speakers - Alex
- 1:32Meet The Speakers - Uri
- 2:01Inspiration
- 3:17Virtual Reality
- 4:01Let's code!
- 5:30Introducing... a-frame!
- 5:57Can we do better?
- 39:04The game controller








