#WinUIEverywhere
summary
Uno Platform claims a single C#+XAML codebase that builds native apps for iOS, Android, Windows, MacOS, Linux and Web; it reuses WinUI code where possible and falls back to a Skia renderer for WPF/unsupported hosts (Uno Islands (Skia backend)). Demos show dotnet new templates, WASM builds with hot reload, a Figma plugin generates XAML and live preview, and an app wired to dummyjson.com via Refit and the Extensions navigation system. Net6/7 WASM quirks and occasional demo crashes are noted, but core features run cross‑platform.
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chapters (13)
- 0:00WinUI Everywhere intro
- 1:52Cross-platform challenges
- 7:29New Uno Platform app
- 11:20Uno Platform history
- 16:17Uno licensing and support
- 18:42Figma plugin for Uno
- 23:58Uno toolkit and extensions
- 27:07Setup Uno with extensions
- 31:43Figma design in Uno app
- 35:56Fetching product data
- 39:18Navigation and data binding
- 42:07Uno customer success
- 44:18Summary and call to action
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