~/talk

AI-Powered Gamification for the Web

Talkat NDC Copenhagen 2026 · 2026-06-01..06-04· [web-platform, creative-coding]
slides:none on file

Builds a small web app that combines three concrete patterns: OpenAI responses API generates structured facts (10 XP per fact, map snapshot unlock at 2 facts, postcard at 3), Azure sentiment detection classifies reflections with confidence scores for tailored feedback, and TensorFlow.js runs an in-browser model to predict next difficulty from correctness and response time. Uses ArcGIS for place grounding and map tiles. The demo is implemented end-to-end and the features work together to unlock badges, change map style, and produce session recaps.

AI-written summary · about

  1. 0:00AI-powered gamification intro
  2. 1:04Speaker intro
  3. 3:14Skepticism on shallow gamification
  4. 6:22What makes gamification work
  5. 9:08Why AI now
  6. 12:38Dynamic content generation
  7. 15:30Demo: Location fact explorer
  8. 23:31Code: First demo
  9. 23:51Sentiment-aware feedback analysis
  10. 26:03Demo: Emotion responses
  11. 28:54Code: Second demo
  12. 31:01Adaptive challenge tuning
  13. 33:07Demo: Dynamic difficulty
  14. 36:44Code: Third demo
  15. 39:18Combining patterns
  16. 40:23Demo: Integrated app
  17. 49:03Key takeaways
  18. 51:30Q&A
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