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Recipe for Building a Cross-Platform Mobile Video Editor

TalkinRussianat Mobius 2023 Autumn · 2023-11-01..11-10· [kotlin]
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slides:none on file

A concrete recipe for building a cross-platform mobile video editor: use C++ for multimedia processing, Kotlin Multiplatform (KMM) for shared business logic, and native Swift for iOS-specific UI/layout. The talk explains how to bind C++ with KMM and iOS, manage object lifetimes across different memory systems, and design app architecture to maximize shared code while keeping only UI platform-specific; it finishes with technical challenges encountered with KMM and their solutions.

AI-written summary · about

  1. 0:00Introduction
  2. 3:13Super Up product history
  3. 5:25Multimedia and files
  4. 9:23C++ multimedia core
  5. 11:31C++ and Kotlin binding
  6. 16:49Memory management
  7. 21:00Business logic and data model
  8. 23:09App architecture layers
  9. 29:59Kotlin Multiplatform evolution
  10. 34:57Summary and recipe
  11. 36:24Q&A
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