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The hitchhiker's guide to mobile development

Talkat Mobilism 2011 · 2011-05-12..05-13· [react-native]
github:nonken
slides:none on file

Recommends starting with Android BlackBerry HP and iOS and using PhoneGap for fast native APIs, shows Cloud9 and Apparatio / build.phonegap.com for cloud builds, lists debuggers Weinre Chrome remote and Ripple, and names Distimo for reporting. Argues small targeted libraries beat dropping in jQuery or Dojo (30 lines vs 200 lines example). Demonstrates a no-library multiplayer game Curve Disaster built with plain JavaScript and Node that actually runs on iPhone and Android and works live.

AI-written summary · about

  1. 0:00Mobile development intro
  2. 2:12Current state of mobile development tools
  3. 5:00Debugging environments
  4. 8:51Cloud build services
  5. 10:56Mobile app testing
  6. 11:58App stores role and future
  7. 13:02Performant mobile JS
  8. 16:50Cross-platform architecture
  9. 18:58Micro-libraries and Ember JS
  10. 22:07Mixins for cleaner JS
  11. 25:20Data binding and events
  12. 29:40DOM events with minimal overhead
  13. 31:02Curve Disaster demo
  14. 37:00Clean JS without libraries
  15. 39:04Pushing mobile web forward
  16. 42:14PhoneGap hardware APIs
  17. 44:47Q&A delegate pattern
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