~/talk

Production-scale Containerized Game Platform Practice in Bytedance

Talkat KubeCon + CloudNativeCon Europe 2022 · 2022-05-16..05-20· [microservices]
links:none on file
slides:none on file

ByteDance describes a Kubernetes game platform built with Crossplane compositions, KubeVela OAM model, and Agones fleet scaling to provision multi‑cloud clusters, game servers and dependent services. Demo shows Crossplane creating an EKS cluster with three nodes and a Civo cluster, then provisioning an RDS Postgres and injecting a secret; a pod initially errors for missing secret but becomes healthy once RDS and secret are ready. Platform supports multi‑region, multi‑provider life‑cycle management and autoscaling for stateful game servers.

AI-written summary · about

  1. 0:00Start
  2. 2:56Games in Byte Dance
  3. 3:39Challenge in Games
  4. 4:45Benefit to go cloud native
  5. 6:04Workflow evolution
  6. 7:04High level system design
  7. 8:11Agones Challenge for hosting game server
  8. 9:26Kube Vela Challenge for complicated application orchestration
  9. 10:30OpenKruise Challenge of runtime operations
  10. 11:23Crossplane Challenge for multi cloud resource
  11. 11:49Conclusion
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.