Building International Networks: Ambassador & Partnership Strategies
Talkat IndieGameBusiness Deep Dive: Building Strong Publishing Partnerships 2026 · on Wednesday, 2026-05-27·
summary
Describes how an association is launched and formalized within a year using Scrum and design‑thinking steps: empathy, define core problem, prototype small, iterate, scale and standardize. Specifies an ambassador program with criteria (passion, reliability, local knowledge, transferable experience), incentives (recommendation letters, conference passes, expert access), and mitigation for the “one‑year wall.” Recommends plug-and-play agreements vetted with counsel (Mario Valdez example), diversified funding streams, and a game jam playbook tested in Mexico.
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chapters (9)
- 0:00International network building
- 3:18Global connections in gaming
- 7:58Mission for your community
- 16:57Ambassador framework
- 25:07Incentivizing ambassadors
- 30:05Streamlining partnerships
- 41:59Funding strategies
- 47:38Overcoming one-year wall
- 53:43Q&A
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