~/talk

Three.js Shading Language: How the Node System in Three.js Works

TalkinRussianat HolyJS 2025 Spring · 2025-04-07..04-08· [web-animation, webassembly]
slides:none on file

Explains limitations of current Three.js materials and introduces Three.js Shading Language (TSL) as a solution; describes how the node-based system generates shaders from node graphs and demonstrates experimental TSL demos targeting WebGPU.

AI-written summary · about

  1. 0:00Introduction
  2. 1:27Three.js Shading Language
  3. 5:30Standard material problems
  4. 8:47Need for new shader approach
  5. 11:59TSL simplifies shaders
  6. 13:06Node system in TSL
  7. 15:15TSL architecture and codegen
  8. 18:26Materials with TSL
  9. 21:23Built-in TSL functions
  10. 23:09Math and optimization in TSL
  11. 25:18Variables and Assign node
  12. 27:27Debugging TSL tools
  13. 28:13Extending node materials
  14. 29:39TSL benefits
  15. 31:05Cross-platform and WebGPU
  16. 32:11WebGL GPU computing
  17. 35:42Compute shaders in TSL
  18. 37:29TSL texture capabilities
  19. 39:21Physics demo
  20. 46:55GPU vs fallback performance
  21. 47:16TSL limitations
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