Heroes of Might and Magic 3 in the Browser — Hard or Not?
summary
Covers using Emscripten to port native applications into the browser, illustrated with examples like Heroes of Might and Magic III, Perimeter, and Wangere; discusses practical difficulties and current issues encountered during such ports. Targets owners of native products who need to evaluate whether and how to move their games or apps to the web.
AI-written summary · about
chapters (6)
- 0:00Introduction
- 2:33Porting tech history
- 5:44Angers porting example
- 19:14Perimeter porting example
- 27:44Heroes 3 in browser
- 39:18Summary & Q&A
related talks
33mBeyond Web-Apps React, Javascript and WebAssembly to Port Legacy Native Apps
45mThe Browser as a Platform for Heavyweight Applications
34mModern Web Game Development
30mBeyond Web-Apps: React, JavaScript and WebAssembly To Port Legacy Native Apps
29mHow I Ported Doom to the Browser with WebAssembly
32mFrom Desktop to Browser: Crafting Browser-Native Game Engine with Webassembly
54mSandbox Games: Using WebAssembly and C++ to Make a Simple Game
32mJavaScript is the new metal the cloud vs the browser
