~/talk

You Are Not Ready for WebGPU

TalkinRussianat HolyJS 2024 Autumn · 2024-11-07..11-15· [web-platform, web-performance]
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slides:none on file

An overview of the current state and future prospects of WebGPU, explaining its practical benefits and use cases. Discusses technical and industry challenges, and highlights limitations or uncomfortable truths that companies heavily investing in WebGPU (for example Unity) tend not to disclose.

AI-written summary · about

  1. 0:00Introduction
  2. 2:16WebGL to WebGPU evolution
  3. 6:05Browser graphics basics
  4. 9:51JavaScript and GPU performance
  5. 13:31Render bundles workaround
  6. 17:11WebGPU limitations
  7. 22:31Game size and loading
  8. 26:27Procedural assets optimization
  9. 30:25GPU shaders and compute
  10. 34:00WebGPU compatibility issues
  11. 38:56WebGPU adoption and future
  12. 44:02Device testing
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