~/talk

How Neural Networks Helped Graphics

TalkinRussianat HighLoad++ Moscow 2018 · 2018-11-08..11-09· [machine-learning]
links:none on file
slides:none on file

The talk explains how neural networks were applied to graphics and visual effects production, using examples like large-scale rendering workflows (e.g., Weta Digital’s cluster runs for Avatar) to argue that such heavy compute pipelines belong within HighLoad concerns. It discusses the compute demands (machine-hours) of rendering effects and how AI techniques can assist or optimize those high-load rendering tasks.

AI-written summary · about

  1. 0:00Introduction
  2. 1:15ML in graphics overview
  3. 7:24Task differences
  4. 12:02Rendering clouds problem
  5. 23:05Training the network
  6. 25:15Results and speed
  7. 34:04Main idea and apps
  8. 44:37Q&A
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