~/talk

9 Fallacies of Event driven Architectures

linkedin:vanyaseth1809
slides:none on file

Nine concrete pitfalls are named and illustrated from three years building a production-grade marketplace: information overload from event-carried state transfer, teams becoming a message proxy instead of the true source, and costly replayability requirements when using AWS SNS + SQS (consider FIFO topics/queues). Concrete fixes include consumer-driven contract tests, a schema registry, designing idempotent receivers, avoiding command‑style events, and keeping routing logic out of the network (no SNS filter policy business logic). Expect hard operational work, not a silver bullet.

AI-written summary · about

  1. 0:00Introduction and caveats
  2. 1:04What is event-driven architecture
  3. 4:35Basic event-driven patterns
  4. 7:19Fallacy one convenience over cause
  5. 11:11Fallacy two message proxy
  6. 16:51Fallacy three replay-ability hell
  7. 22:49Fallacy four decoupled yet synergized
  8. 35:18Fallacy five skewed events
  9. 38:27Fallacy six observability needed
  10. 42:18Fallacy seven smarts in network
  11. 44:03Fallacy eight testing isolation
  12. 47:16Conclusion and Q&A
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