~/talk

Squeezing out the last 5% of performance: AGDE, profile-guided optimization, and automation

Talkat Game Developers Conference 2023 · 2023-03-20..03-24· [android]
links:none on file
slides:none on file

AGDE adds instrumented PGO to Visual Studio for Android, promising around a 5% CPU win (sometimes more) by compiling counters, merging profiles from multiple runs, and improving branch layout, inlining, and code locality; AddressSanitizer and Hardware ASan are supported (ASan can double runtime cost, HWASan needs a special OS build); recommended is an input recording / semideterministic replay system for collecting coverage, CI-driven profile merges, device farm testing (Firebase), and QA multiplexing so one tester’s recording runs across many devices to catch regressions.

AI-written summary · about

  1. 0:00Introduction to AGDE
  2. 1:08AGDE features and updates
  3. 3:30Debugging and monitoring
  4. 4:48Profile guided optimization
  5. 7:27How Pogo works
  6. 10:22Pogo benefits
  7. 12:57Input recording system
  8. 16:00Replay best practices
  9. 18:02Automation benefits
  10. 22:58Q&A session
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