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Thursday Keynote -- What Programming is Really About

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Argues programming is an iterative, trial and error process, not a waterfall script: three project types (new development, productization, maintenance) require different teams and predictability varies — a 600-person 3G base station team is manageable only after the messy experimental phase. Recommends prototypes that get thrown away, measure-and-optimize hotspots, test early, and avoid modeling or UML that can’t round-trip. Praises Airline for hot code changes, dynamic typing and simple concurrency, and the let it crash separation of failure recovery from application logic.

AI-written summary · about

  1. 0:00Start
  2. 2:52What's Programming about and Why Is Managing a Program Programming Projects So Difficult
  3. 5:00Three Different Types of Projects
  4. 6:48Maintaining a Product
  5. 9:37Predictability
  6. 11:46What's Programming about
  7. 12:54Trial and Error Is Unpredictable
  8. 14:16Agile Programming
  9. 18:55Bugs Are Evil
  10. 27:34The Specification Dream
  11. 28:26The Modeling Dream
  12. 29:27Is Is the Modeling Language Easier To Work with in the Programming Language
  13. 35:58Maintenance
  14. 38:12Dynamic Typing
  15. 42:41Graphic Programming
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