~/talk

Building and Deploying A Multi-Agent AI D&D with Typescript

Talkat DevWorld 2026 · 2026-05-07..05-08· [ai-assisted-development, typescript]
slides:none on file

Builds a working multi‑agent Dungeons & Dragons demo that actually creates characters, rolls dice, queries rules from a PDF, and runs a front end—code is TypeScript‑based and executed live. Uses trypescript with Strand Agents, an MCP/HTA orchestration layer, an Amazon Bedrock Haiku 4.5 model option, Express and streamable HTTP, a vector DB built from a 2018 rules PDF via Hugging Face transformers and a local mini‑LLM, and custom tools (roll_dice) that demonstrably work.

AI-written summary · about

  1. 0:00Gaming and text adventures
  2. 3:31Zork's AI inspiration
  3. 4:56AI agents and lifecycle
  4. 6:20Strand Agents for TypeScript
  5. 7:23Basic agent with system prompts
  6. 9:50Adding HTTP and file tools
  7. 13:03Custom dice rolling tools
  8. 14:49Centralizing logic with MCP
  9. 18:01Connecting MCP client-server
  10. 19:25Multi-agent HTA architecture
  11. 21:31Rules and character agents
  12. 24:01Running multi-agent system
  13. 25:23Live D&D character demo
  14. 27:06Q&A
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