Lightning Talk: Teaching GameDev - A C++ Centric Approach
summary
Howest Game Development program uses C++ as the core language and starts from basics because enrollment is open to any high‑school graduate, teaching algorithms, computation systems, graphics, software engineering and CMake skills across Programming 1–4; students build a barebones game engine in year one and a complete engine by Programming 4, produce arcade‑style games, and have released games on Steam; curriculum avoids Unreal/Unity/Godot, emphasizes group work and career skills, and asks for industry feedback and guest talks.
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