Debate: The Future of Web3 Games Will Rely on SVM L2s
summary
Two opposing platforms argue concrete tradeoffs for Solana gaming: one offers a gaming SVM that keeps tokens on L1, uses an atomic SVM to avoid redeploys, collocates nodes to cut latency, and claims it can inject liquidity and capture value back to games; the other provides high‑performance em rollups that mirror on‑chain state so games never leave Solana, add runtime customizations (tunable block time, lower take rates), and targets truly fully‑onchain games where latency and composability make transaction velocity double.
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chapters (7)
- 0:00Introductions and overview
- 1:20Debate on L2 necessity
- 4:28The role of digital assets
- 6:52Fully on-chain game needs
- 9:46Business models and value
- 15:01Composability and distribution
- 17:25Closing thoughts and outlook
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