Achieving a Software-Defined Multi-Display System with Unified HMI
summary
A software-defined multi-display stack that virtualizes GPU commands over the network and maps multiple physical screens into one virtual canvas, with ALV GPU merged into AGL UCB and running on x86, Raspberry Pi and reference SoC platforms. The system streams OpenGL/GPU commands to remote ECUs, supports same-binary deployment from cloud virtual ECU to physical units, targets distributed display framework next, currently handles Linux→Linux app lending, and aims for Android crossing and audio/video; demo claims stable 60 FPS and reduces development lead time.
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chapters (7)
- 0:00Software-defined multi-display systems
- 2:59Automotive need for unified HMI
- 9:04Unified HMI components
- 13:50AGL UCB contributions
- 14:34Using integrated LVGPU
- 23:40Future expansion plans
- 26:21Q&A
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