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Online Adversarial Multicalibration And (Multi)Calibeating

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A unifying framework called online minimax multi-objective optimization converts many adversarial online goals into a zero-sum surrogate game and yields efficient algorithms that provably achieve multi-calibration, prediction-interval multi-validity, multi-group no-regret assignment and calibeating. Key tools are a softmax surrogate, telescoping the surrogate loss, and playing the min-max equilibrium each round. Bounds guarantee the max-coordinate loss ≤ average adversary-moves-first value plus O(√(log D / T)); discretization adds a 1/R error. Algorithms are constructive and attain optimal dependence on parameters.

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  1. 0:00Intro
  2. 0:50Two motivating online adversarial problems
  3. 1:16What do/should reported uncertainty estimates mean?
  4. 2:29Marginal Guarantees.
  5. 6:03Mean Multicalibration
  6. 7:59Prediction Interval Multivalidity
  7. 9:26Multi-Group Optimal Assignment
  8. 14:10A Simple Unifying Framework: "Online Minimax Multiobjective Optimization"
  9. 16:25An Interlude: Zero Sum Games
  10. 17:58Can we just solve zero sum games?
  11. 24:34We can achieve this.
  12. 31:50Instantiating the Generic Framework
  13. 39:45Can combine compatible constraints! Combining multigroup regret and calibration
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