~/talk

What is multimodal RAG, and can we build a village with it?

slides:none on file

A working demo builds a living NPC village called Little Minos Morgle using multimodal RAG that injects text, image and audio embeddings at runtime; it uses V8 vector DB, a Spring Boot backend with Langchain4j, Unity front end, and local models like Llama 3.1 via Olama, Lava for vision, CLIP/CLAP embeddings and a bit of Python. NPCs move, converse and consult retrieved docs; a two‑pass JSON validator enforces structured actions. Image and audio search are functional but noisy, and model upgrades easily break the pipeline.

AI-written summary · about

  1. 0:00Introduction
  2. 3:19What is RAG
  3. 8:15AI and LLM industry
  4. 8:58Multimodal RAG systems
  5. 11:07Tolkien village demo
  6. 14:18Technical architecture
  7. 15:42NPCs with LLMs
  8. 19:23Validation agents
  9. 20:46Text-based RAG with orcs
  10. 24:54Image-based RAG workflows
  11. 28:55Orc painter interaction
  12. 34:41Searching paintings
  13. 35:02Audio-based RAG
  14. 38:17Metal music with LLMs
  15. 41:11Conclusion & Q&A
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