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What is multimodal RAG, and can we build a village with it?

Talkat Jfokus 2025 · 2025-02-03..02-05· [ai-assisted-development, game-development]
slides:none on file

Multimodal RAG combines text, images and audio embeddings to enrich prompts so NPCs query a local knowledge base and produce grounded responses; implemented with Langchain4j, a VV8 vector store, Unity front end, Spring/Kotlin backend, Llama 3 8B for generation and LAVA/vision + CLAP audio models (Python) for multimodal transcription. A small Mordor village of moving, goal-driven orcs proves the pipeline: image→transcription→embed, audio→embed→retrieve, validator prompts force strict JSON and keep NPC actions coherent while everything runs locally.

AI-written summary · about

  1. 0:00Introduction
  2. 3:22What is RAG
  3. 7:39Fine-tuning vs runtime RAG
  4. 8:00Multimodal RAG components
  5. 10:07Building village in Mordor
  6. 13:59Live demo village
  7. 15:22NPCs decision making
  8. 21:00Text RAG villagers
  9. 24:34Image RAG painter
  10. 29:42Shopkeeper UI flows
  11. 33:12Audio RAG metalhead
  12. 39:20Conclusion
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