UX + Sustainable Design
summary
Argues that UX must cut product and service footprints by designing for lifecycle and behavior change, not just aesthetics, backing it with examples: compost weigh stations and Seventh Generation labeling for ingredient transparency, Apple's Liam that disassembles phones, and the claim that nine billion pods are produced annually for single‑serve brewers. Recommends concrete tactics for digital products — minify CSS and JavaScript, responsive images, avoid huge libraries, green hosting — and cites surprising metrics like needing roughly five Earths if everyone consumed like developed countries.
AI-written summary · about
chapters (7)
- 0:00Intro
- 1:00The Problem
- 4:30Sustainable Design
- 6:30User Experience
- 7:30Product Lifecycle
- 9:00Single Serve Coffee
- 12:00Optimizing Sites
related talks
11mDesigning for change: how UX can help solve the climate crisis.
12mStart Using UX as a Weapon
37mDriving Success with UX
34mUnderstanding UX (and UI) – a practitioner's perspective
36m"UX for Developers, Seriously!"
24mCalling all UX Designers!
33mBeyond Buttons: Crafting Satisfying & Easily Marketable Products
33mWhy User Centered Design doesn't work (anymore)
