Rapid v2: A new WebGL editor for OpenStreetMap
summary
Rapid v2 rewrites the renderer with PixiJS WebGL and claims 10x faster rendering versus Rapid v1, removing SVG/CSS/D3 and replacing them with an internal scene graph to restore hover/select, snapping, and drawing performance. It already integrates an ezri API serving about 170 datasets (hundreds of millions of features), adds a 3D inset map that updates live with edits, and plans Mapillary object import plus integrations with Tasking Manager and maproulette; several styling/animation features remain to be reimplemented.
AI-written summary · about
chapters (5)
- 0:00Introduction to Rapid v2
- 3:08Release and data updates
- 4:53Engineering challenges
- 9:15Feature gaps and solutions
- 11:56Future plans and conclusion
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