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Leading a team through 0-1 product development

Talkat StaffPlus New York 2025 · 2025-10-15..10-16· [developer-experience]
github:jlamere
slides:none on file

Advocates building a quick end to end prototype that hits 75% not 100% and uses hard-coded integration points to get feedback fast then splitting work so one subteam can focus riskiest part first and prove viability while others shore up edge cases. Prioritize by whether a component is the project’s make or break, defer reversible choices until more information exists, and make heavyweight decisions by listing optimizations and tradeoffs. When scope creeps, require what to deprioritize or what resources would enable the extra work.

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