What Is Incident Severity, but a Lie Agreed Upon?
summary
Argues severity is a negotiated artifact, not a truth: a spreadsheet used a percentage of events unavailable within 24 hours threshold that teams could not measure, an internal tool (T incidence default-to-S1 bug) auto-escalates unknown fields to S1 and burns out on-call staff, and merging products at Twilio exposes incompatible severity models. Recommends adopting Fisher Rule (declare incidents, decide severity later), make severities measurable and actionable, track when teams spend hours arguing rather than resolving, and iterate with responders.
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chapters (9)
- 0:00The myth of severity
- 1:45Defining incident impact
- 5:08The problem with math
- 8:28Priority and subjectivity
- 10:22Incident mechanisms
- 16:05Organizational root causes
- 20:19Communication expectations
- 24:51Socio-technical approach
- 30:40Empowering the sharp end
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